Portfolio

Heirloom

Game Info

Personal Contribution

Creating the concept.
Coming up with the core gameplay loop and mechanics.
Designing, adjusting and elevating the puzzles by using iterative design.
Overall level design.
Level blockout. 

Project Status

 Stopped

Project Type 

 Group

Project Duration

5 Months 

Software Used

 Unity

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Floor 13 (Demo)

Game Info

Personal Contribution

Game Design, Level Design, Blueprint Scripting

Project Status

 Stopped

Project Type 

 Solo

Project Duration

1 Month 

Software Used

Unreal Engine, Photoshop 

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Open Mind

Game Info

Personal Contribution

Creating the concept.
Coming up with the core gameplay loop, mechanics and aesthetics.
Integrating game components within Unity.
 

Project Status

 Stopped

Project Type 

 Group(Game jam) 

Project Duration

48 hours 

Software Used

 Unity

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SAGA

Game Info

Project Status

 Finished 

Project Type 

 Solo

Project Duration

1 Month 

Software Used

 Unity, Blender, Substance Painter, Photoshop 

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Crystalline warfare (Level Design)

Game Info

Project  Status Stopped
Project Type Solo
Project Duration2 Months 
Software Used Unity, Photoshop

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UP!

Game Info

Project  Status Stopped
Project Type Solo
Project Duration2 Months 
Software Used Unity

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